Without doubt, video games have become a part of the popular culture; with some aspects of the game culture also introduced (and marketed) in the non-virtual present in the form of merchandise, costumes, action figures and so forth. It is a huge market – while gaming now has obtained the status of a cultural practice […]
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Apocalypse Then: American and Japanese Atomic Cinema, 1951-1967 by Mike Bogue (2017)
„Both America and Japan produced a number of science fiction movies in the 1950s and 1960s directly or indirectly tied to the nuclear threat. … American […] films tended to suggest that it was possible to put the nuclear genie back in the bottle. However, the Japanese science fiction films of the same era were […]