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Robots in American Popular Culture by Steve Carper (2019)

The idea of building, commanding and using artificial creatures, based on mechanical components that would assist mankind doing anything from work, transportation or pleasure goes back to very early stories of creation such as the Gilgamesh epic. And mythology from ancient Greece and other regions. That idea also demonstrates man’s wish to become the creator […]

Sticking It to the Man: Revolution and Counterculture in Pulp and … by Iain McIntyre and Andrew Nett

The latest work edited by Iain McIntyre and Andrew Nette has the focus on pulp fiction published in English and connected to and influenced by the Counterculture and ideas of revolution. The emphasis is on “the long sixties,” meaning the aftermath of that truly revolutionary decade that was at work long into the 1970s, in […]

Limiting Outer Space: Astroculture After Apollo by Alexander C. T. Geppert (ed.) (2018)

Introducing the second volume of the European view on space programs and the sociocultural effects of current and future space travel and planet colonization plans, Limiting Outer Space continues the Palgrave Studies in the History of Science and Technology series. The title is strongly linked to Vol. 1 Imagining Outer Space: European Astroculture in the […]

Girl Gangs, Biker Boys, And Real Cool Cats: Pulp Fiction … by Iain Mcintyre and Andrew Nette (eds.)

The development and the origins of pulp fiction books are both well-documented and naturally before there was a market for those products, there was a demand for it. Girl Gangs, Biker Boys, however, starts not at the beginning of this genre, but dives deep into the phenomenon of the pulp books that dealt with subcultures […]

Monsters in the Machine: Science Fiction Film and the Militarization of America … by Steffen Hantke

The 1950s and 1960s were the decades when science-fiction movies boomed and during that time not so much technology, but disgust, shock, fear, basically all aspects of horror and horror movies, were used instead to give science fiction movies a certain direction by presenting miniature or giant creatures, mutants and every kind or harrowing creature […]